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Introduction
Game Engines & Tools
3D Modeling & Assets
Programming for 3D Games
Physics & Collisions
Cameras & Lighting
AI & NPC Behavior
Audio & Sound Design
Game UI & HUD Design
Multiplayer, Optimization & Publishing
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3D
3D Game Development — Course #502 · Unity · Unreal Engine 5

Build Stunning

3D Games That Ship 🎮

The gaming industry generates $200B+ annually. Master Unity, Unreal Engine 5, C# scripting, Blueprints, 3D physics, AI systems, cinematic lighting, and cross-platform publishing — the complete skillset to build and ship professional 3D games.

Unity 2023 LTSUnreal Engine 5C# / BlueprintsBlender3D PhysicsLumen GINavMesh AICinemachineFMOD AudioSteam Publishing
Start Building Brochure
10
Modules
60
Hours
800+
Students
Cert
Included
Scroll to explore
Unity 2023
Unreal Engine 5
Godot 4
C#
Blueprints
Blender
Maya
3ds Max
HDRP
URP
Lumen GI
Nanite
Cinemachine
NavMesh
Rigidbody
FMOD
Wwise
Steamworks SDK
Google Play
App Store
Xbox GDK
WebGL
DOTS
ECS
ProBuilder
Unity 2023
Unreal Engine 5
Godot 4
C#
Blueprints
Blender
Maya
3ds Max
HDRP
URP
Lumen GI
Nanite
Cinemachine
NavMesh
Rigidbody
FMOD
Wwise
Steamworks SDK
Google Play
App Store
Xbox GDK
WebGL
DOTS
ECS
ProBuilder
01
Module 01 — Introduction

Welcome to the World of 3D Game Development

From AAA blockbusters to indie gems — 3D games dominate the $200B global gaming industry. This module introduces you to the full game development pipeline, the tools the pros use, and how to set up your studio-grade development environment from day one.

Overview of the Game Development Industry
2D vs 3D Game Development — Key Differences
Popular Engines — Unity, Unreal Engine, Godot
Understanding Game Loops & Rendering
Setting Up Your 3D Development Environment
Running Your First 3D Scene
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Introduction
MODULE 01 · INTRODUCTION
3D game worlds — built by developers like you
Game Engines & Tools
MODULE 02 · GAME ENGINES & TOOLS
Industry-standard game engines — Unity & Unreal Engine 5
02
Module 02 — Game Engines & Tools

Master Unity & Unreal Engine — The Industry Standards

Unity and Unreal Engine power over 70% of all games shipped today. Learn to navigate their editors, understand the rendering pipeline, manage project files, and use the Asset Store — the skill set that every game studio expects on day one.

Setting Up Unity 2023 LTS & Unreal Engine 5
Understanding the Rendering Pipeline
Navigating the Engine UI — Scene, Inspector, Hierarchy
Installing Assets & Managing Project Files
Introduction to Physics & Lighting Systems
Version Control — Git with Unity & UE5
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03
Module 03 — 3D Modeling & Assets

Create & Import 3D Models, Textures & Animations

Every character, environment, and prop in a 3D game starts as a model. Learn the fundamentals of 3D modeling in Blender, UV mapping, PBR texturing, skeletal animation, and how to import optimized assets into your game engine for maximum performance.

3D Modeling Basics in Blender, Maya & 3ds Max
Importing & Optimizing 3D Assets into Unity/UE5
UV Mapping & PBR (Physically Based Rendering) Texturing
Character Rigging & Skeletal Animation Basics
LOD (Level of Detail) & Asset Optimization
Using the Asset Store & Fab Marketplace
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3D Modeling & Assets
MODULE 03 · 3D MODELING & ASSETS
Professional 3D modeling, rigging and texturing workflows
Programming for 3D Games
MODULE 04 · PROGRAMMING FOR 3D GAMES
Professional game scripting with C# and Unreal Blueprints
04
Module 04 — Programming for 3D Games

Code Your Game Logic with C# and Blueprints

Programming is the engine beneath every game's surface. Master C# scripting in Unity and Unreal's visual Blueprint system — from player controllers and inventory systems to save data and game managers — using professional object-oriented patterns.

C# for Unity — Variables, Classes & Game Events
Unreal Engine Blueprints — Visual Scripting System
Object-Oriented Programming in Game Development
Handling Player Input — Keyboard, Mouse, Controller
Game Manager Pattern — Singleton & Event Systems
Save & Load System — JSON & PlayerPrefs
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05
Module 05 — Physics & Collisions

Build Realistic 3D Physics That Feel Amazing

Physics is what makes games feel real. Learn rigidbodies, colliders, collision layers, character controllers, ragdoll physics, and vehicle physics — the systems behind every satisfying punch, jump, crash, and explosion in a 3D game.

Rigidbodies — Mass, Drag, Constraints & Forces
3D Colliders — Box, Sphere, Capsule, Mesh Collider
Character Controller — Walk, Run, Jump, Crouch, Dash
Vehicle Physics — Wheels, Suspension & Friction
Ragdoll Physics & Procedural Destruction
Physics Layers, Triggers & Collision Callbacks
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Physics & Collisions
MODULE 05 · PHYSICS & COLLISIONS
Precision 3D physics simulations that feel satisfying and real
Cameras & Lighting
MODULE 06 · CAMERAS & LIGHTING
Cinematic lighting and camera work that rivals Hollywood productions
06
Module 06 — Cameras & Lighting

Craft Cinematic Visuals with Lighting & Camera Systems

Lighting and cameras transform a technically functional game into a visually stunning experience. Master first-person and third-person camera rigs, Cinemachine, ray-traced global illumination, dynamic shadows, and post-processing effects.

Camera Types — First-Person, Third-Person, Top-Down, Orbital
Cinemachine & Virtual Camera Rigs in Unity
Lighting Types — Directional, Point, Spot, Area Lights
Real-Time Global Illumination & Ray Tracing (UE5 Lumen)
Shadows, Reflections & Ambient Occlusion
Post-Processing — Bloom, Depth of Field, Colour Grading
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07
Module 07 — AI & NPC Behavior

Build Intelligent NPCs That Challenge & Surprise Players

Enemy AI separates forgettable games from legendary ones. Implement A* pathfinding, NavMesh navigation, finite state machines, behaviour trees, and perception systems that make your NPCs feel alive, unpredictable, and genuinely challenging.

Introduction to Game AI — Goals, Perception & Decision
NavMesh Navigation & A* Pathfinding in Unity/UE5
Finite State Machines (FSM) — Idle, Patrol, Chase, Attack
Behaviour Trees — Selector, Sequence & Decorator Nodes
AI Perception Systems — Sight, Sound & Proximity
Boss AI Design — Phase Transitions & Dynamic Difficulty
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AI & NPC Behavior
MODULE 07 · AI & NPC BEHAVIOR
Advanced NPC AI systems — FSM, NavMesh and behaviour trees
Audio & Sound Design
MODULE 08 · AUDIO & SOUND DESIGN
Professional 3D spatial audio and adaptive music production
08
Module 08 — Audio & Sound Design

Bring Your World to Life with Immersive 3D Audio

Sound is 50% of the game experience. Learn spatial audio, adaptive music systems, audio mixer setups, and how to implement professional audio middleware like FMOD — the tools used in every AAA game from The Witcher to Cyberpunk 2077.

Background Music — Loops, Stems & Adaptive Tracks
3D Positional Audio — Attenuation, Reverb Zones
Audio Mixer — Channels, EQ, Compression & Ducking
Audio Triggers & State-Based Sound Responses
Voiceovers, Dialogue Systems & Subtitle Integration
FMOD & Wwise Integration for Dynamic Audio
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09
Module 09 — Game UI & HUD Design

Design Immersive HUDs & Menus Players Love

A polished UI is the difference between an amateur prototype and a shippable game. Design and code main menus, pause screens, health bars, inventory systems, minimap, dialogue boxes, and animated UI transitions using Unity's UI Toolkit and UE5's UMG.

Main Menu, Pause Screen & Settings System
HUD Elements — Health Bars, Stamina, Ammo, Minimap
Inventory System — Grid-Based Item Management
Dialogue & Subtitles — Typewriter Effect & Branching
UI Animations — Slide, Fade, Scale Transitions
Cross-Platform UI — Responsive Layouts & Input Icons
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Game UI & HUD Design
MODULE 09 · GAME UI & HUD DESIGN
Professional game HUDs, menus and inventory interfaces
Multiplayer, Optimization & Publishing
MODULE 10 · MULTIPLAYER, OPTIMIZATION & PUBLISHING
Ship your game to millions of players worldwide across every platform
10
Module 10 — Multiplayer, Optimization & Publishing

Optimise, Go Multiplayer & Launch Your Game to the World

The final stage — build multiplayer systems, squeeze maximum FPS through profiling and optimization, then ship your game. Learn to publish on Steam, Google Play, App Store, and Xbox/PlayStation, and build the marketing strategy that gets players talking.

Multiplayer Networking — Client-Server & P2P Architecture
Synchronizing Game State Across Players (Netcode)
Performance Profiling — CPU, GPU, Memory Bottlenecks
Optimization — Draw Calls, Object Pooling, Occlusion Culling
Building for PC, Android, iOS, Console & WebGL
Publishing on Steam, Google Play, App Store & Itch.io
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10 Modules  •  60 Hours  •  Unity + Unreal Engine 5  •  Ship on Every Platform
Career Outcomes

3D Game Dev Careers in 2026

The global games industry employs 220,000+ developers. Unity and Unreal Engine skills are in constant demand at studios, XR companies, simulation firms, and interactive media agencies worldwide.

₹10–40L
India Avg LPA
$95K–$185K
USA Avg Salary
18K+
Active Job Listings
32% Growth
Year-on-Year
3D Game Developer

Build 3D games with Unity or Unreal Engine — scripting, systems, physics, and optimisation for PC, console, and mobile

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XR / AR / VR Developer

Apply Unity 3D skills to AR/VR applications — HoloLens, Meta Quest, Apple Vision Pro — for gaming, training, and enterprise

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Technical Artist

Bridge art and engineering — shader development, VFX, performance optimisation, and visual systems in Unreal Engine 5

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Multiplayer / Netcode Engineer

Architect multiplayer game systems, implement Netcode, manage dedicated servers, and build anti-cheat frameworks

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New Batch Starting Soon — Limited Seats

Ready to Build Your First 3D Game?

God of War, The Witcher, Cyberpunk 2077 — all built by teams who mastered Unity and Unreal Engine. Join our program, build real 3D games, and launch your career in the world's most exciting creative industry.

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